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TERMS, Conditions, rules

FAST DOTS, LLC

TERMS AND CONDITIONS AGREEMENT

  

Effective Date: August 8, 2025

These Terms and Conditions ("Agreement") govern your access to and use of the Fast Dots, LLC mobile and browser application ("App"), including practice play, skill-based tournaments, and related services and content (collectively, the "Services"). By downloading, accessing, or using the Services, you ("User") agree to be bound by this Agreement. If you do not agree, do not use the Services.

Apple and Google are not sponsors of, and are not responsible for, the App or the Services.

Important Notices:

· Age and eligibility: You must be at least 18 years old (or the age of majority where you live, if higher) to purchase tokens or participate in any paid-entry contest.

· Skill contests: Paid-entry contests offered in the App are intended to be contests of skill. Outcomes are determined by players' decisions and performance under identical rules.

· Void where prohibited: Not all jurisdictions treat skill-based contests the same. Paid-entry contests are void where prohibited and are not offered in Restricted Jurisdictions (defined below).

· Location verification: The App may use device and network signals (including GPS) to verify eligibility and location for paid-entry play. Use of VPNs, location spoofing, or similar tools may result in suspension, disqualification, or forfeiture.

· Purchases: All in-app purchases of tokens are final and non-refundable except where required by law or applicable platform rules.

1. Definitions: 

· "Practice Play" means free play for entertainment and skill improvement with no prizes of monetary value.

· "Paid-Entry Contest" means a contest or tournament that requires tokens (or other consideration) to enter and offers a prize or reward of value.

· "Two-Player Match" means a head-to-head Fast Dots contest between two players using the standard Dots-and-Boxes rules described in Schedule 2(A).

· "Ten-Player Mini Tournament" means a Fast Dots contest with ten players using the modified rules described in Schedule 2(B), where each player draws one line per turn and capturing a box results in elimination and an award as disclosed in-app.

· "Entry Fee" means the token amount required to participate in a Paid-Entry Contest, displayed in-app before you enter.

· "Entry Fee Refund" means the return of a winner's paid Entry Fee (or a stated portion of it) when a contest offers such a refund. Any Entry Fee Refund is disclosed in the contest description and is separate from the Fixed Prize.

· "Tokens" (also referred to as coins) means in-app digital gameplay credits held in a User's wallet and used to enter Paid-Entry Contests. Tokens may be acquired by purchase ("Purchased Tokens") or by winning contests ("Prize Tokens"). Purchased Tokens are not transferable and are not redeemable for cash, except where required by law or applicable platform rules. Prize Tokens (also referred to as "Prize Credits") may be eligible for cash redemption or withdrawal in permitted jurisdictions, subject to verification and the withdrawal rules in Section 6.

· "Prize Credits" (also referred to as Prize Tokens) means the portion of a User's token balance earned through winning Paid-Entry Contests and credited as a prize. Prize Credits may be eligible for cash redemption or withdrawal by an eligible User located in a permitted jurisdiction, subject to identity and location verification, fraud checks, and the withdrawal rules in Section 6.

· "Restricted Jurisdictions" means any state, territory, or jurisdiction in which the Company does not permit Paid-Entry Contests, as listed in the App and/or Schedule 1.

2. Eligibility, Restricted Jurisdictions, and Location Controls:

You may use Practice Play regardless of location, subject to this Agreement. Paid-Entry Contests are available only to eligible Users who are physically located in jurisdictions where such contests are permitted and enabled by the Company.

2.1 Restricted Jurisdictions

Paid-Entry Contests are not available in Restricted Jurisdictions. The current Restricted Jurisdictions list is maintained in-app and may be updated from time to time. If you attempt to enter a Paid-Entry Contest from a Restricted Jurisdiction, you will be blocked or disqualified.

2.2 Location Verification and Prohibited Evasion

· The Company may require location services to be enabled to verify eligibility for Paid-Entry Contests.

· You may not use VPNs, proxies, GPS spoofing, emulators, remote play, or any method intended to conceal or misrepresent your location.

· If the Company detects suspected location evasion, the Company may suspend your account, void a contest entry, withhold or reverse prizes, and/or require identity or location verification before allowing further withdrawals or entries.

3. Account Responsibility and Security:

· You are responsible for maintaining the confidentiality of your account credentials and for all activity conducted through your account.

· You must immediately notify the Company if you suspect unauthorized access, compromise, or misuse of your account.

· If a minor or third party uses your account, you remain responsible for the activity and any resulting charges to the fullest extent permitted by law.

4. Tokens, Purchases, and Fees

4.1 Token Purchases and Final Sale

· Tokens may be purchased through Apple App Store, Google Play when available, or other authorized payment methods as made available in-app. 

· Except where required by law or applicable platform rules, all token purchases are final and non-refundable.

4.2 Fees and Deductions

· Third-party fees (including app store fees, payment processing fees, or withdrawal fees) may apply and may be disclosed in-app at the time of the transaction.

· If applicable, such fees may be deducted from the transaction amount or your token balance as disclosed. All redemption fees shall be subtracted from the Prize Credit redemption value.

4.3 Chargebacks and Payment Reversals

If you initiate a chargeback, payment reversal, or similar dispute for a token purchase, the Company may suspend or close your account and may deduct the disputed amount (and any associated fees) from your token balance or prize balance to the extent permitted by law. Once a token is used to enter a contest, there is no refund or redemption of that token except as expressly provided in this Agreement, applicable contest rules, applicable platform rules, or applicable law.

5. Contests, Skill-Based Play, and Rules

5.1 Skill-Based Determination

Fast Dots contests are intended to be decided by skill. The App uses identical game rules for all participants in a given contest type. In Two-Player Matches, the winner is determined by score based on boxes captured. In Ten-Player Mini Tournaments, awards are determined by box captures and elimination order as described in Schedule 2.

5.2 Contest Descriptions and Fixed Prizes

· Each Paid-Entry Contest lists the Entry Fee and the Fixed Prize (and any Entry Fee Refund, if offered) in-app before entry.

· Unless expressly stated otherwise in-app: (a) each participant pays the stated Entry Fee to participate; (b) Fixed Prizes are established and made known to participants in advance; and (c) Fixed Prizes are not determined by the number of participants and are not calculated as a distribution of entry fees collected for that contest.

· Certain contests may also provide an Entry Fee Refund to the winner in addition to the Fixed Prize. Any such Entry Fee Refund is disclosed in the contest description before entry.

· Entry Fee timing and settlement: For operational convenience, the App may debit Entry Fees when you enter a contest or may net and settle Entry Fees and prizes after the contest ends. Regardless of timing, by entering you authorize the Company to charge the stated Entry Fee and to apply any disclosed Entry Fee Refund and Fixed Prize according to the contest rules.

· Prize funding and non-pooled structure: Fixed Prizes and Fixed Prize Shares are established by the Company and awarded from the Company’s general revenues. Entry Fee Refunds, if offered, are disclosed before entry and credited separately from Fixed Prizes or Fixed Prize Shares. Prize amounts are set by the Company and are not calculated as a pooled distribution of Entry Fees paid by participants in a particular match or contest.

5.3 Ties, Disconnects, and Technical Issues

· If a contest ends in a tie, the contest may either: (a) end in a draw with the Entry Fee returned, or (b) proceed to a sudden-death tie-break, as specified in-app before entry.

· Users are responsible for their own device, internet connection, and gameplay interruptions. Disconnects, delays, time-outs, missed turns, or other issues caused by a User’s device, internet connection, or failure to act within the allotted time will not entitle the User to a refund, prize adjustment, redemption, or compensation.

· If the Company verifies that a server-side malfunction materially affected the outcome of a contest, the Company may, in its reasonable discretion, correct the result, adjust the result, void the contest, or return the affected Entry Fees. If the Company cannot reasonably determine a fair result, the Company may void the contest and return the affected Entry Fees.

· The Company will not owe any additional damages, prizes, redemptions, compensation, or consequential losses for technical issues, disconnects, server malfunctions, or contest interruptions, except for any Entry Fee return expressly provided under this Section.

5.4 Official Results

· Scores, moves, timing, eliminations, and contest outcomes are recorded and verified by the Company’s systems.

· The results shown in the App after a match are final unless the Company determines, in its reasonable discretion, that fraud, cheating, collusion, a verified server-side malfunction, or another integrity issue materially affected the outcome.

· If the Company determines that fraud, cheating, collusion, a verified server-side malfunction, or another integrity issue materially affected the outcome, the Company may apply the remedies described in Section 5.3, including correcting the result, adjusting the result, voiding the contest, or returning affected Entry Fees.

· Any dispute must be raised through in-app support promptly after the match ends. Failure to promptly report a dispute may result in the dispute being denied.

6. Prizes, Withdrawals, and Taxes

6.1 Prize Credits

Prizes are credited as Prize Credits unless the contest description states otherwise. Prize Credit withdrawals are available only to Users who (a) are at least 18 years old, (b) have completed identity verification, and (c) are physically located in a permitted jurisdiction at the time of withdrawal. Withdrawals are made via ACH transfer to a U.S. bank account in the User's name, or another method made available in-app. The Company may impose reasonable minimum withdrawal thresholds and may charge disclosed withdrawal processing fees. All redemption amounts are held for a minimum of 14 days to ensure all payments clear.

6.2 Verification and Withholding

· The Company may delay, withhold, or reverse prize credits if it reasonably suspects cheating, collusion, fraud, payment disputes, or violations of this Agreement.

· The Company may require documentation to verify identity, age, and/or location before allowing withdrawals.

6.3 Taxes

You are solely responsible for any taxes associated with prizes or withdrawals. The Company may issue tax forms or require tax information where required by law.

7. Fair Play and Prohibited Conduct

· Do not use bots, scripts, macros, automation, or unauthorized software.

· Do not engage in collusion, match-fixing, multi-accounting, or any manipulation of outcomes.

· Do not attempt unauthorized access to servers, networks, or systems.

· Do not use offensive, derogatory, or disrespectful usernames. The Company may require a name change and may suspend or terminate accounts that violate this rule.

8. Suspension, Termination, and Forfeiture

The Company may suspend or terminate your account if you violate this Agreement or engage in fraudulent, abusive, or harmful conduct. If your account is closed for cheating, fraud, payment disputes, or other material violations, the Company may void entries and forfeit tokens or prizes to the extent permitted by law. Where required by law, the Company will return unused purchased tokens.

9. Beta Services; Assumption of Risk

· The App may be offered in beta or pre-release form. Features may change and errors may occur. User accepts the ordinary risks of using beta or pre-release services, including bugs, interruptions, and feature changes, subject to any limited Entry Fee return expressly provided under Section 5.3.

· You assume the risks of using the App, including risks of connectivity issues that can cause time-outs, missed turns, or losses.

10. No Warranties

The Services are provided "AS IS" and "AS AVAILABLE" without warranties of any kind. To the maximum extent permitted by law, the Company disclaims all express and implied warranties, including merchantability, fitness for a particular purpose, and non-infringement.

11. Limitation of Liability

To the maximum extent permitted by law, the Company will not be liable for indirect, incidental, consequential, special, or punitive damages. To the extent permitted by law, the Company's total liability for claims arising out of or related to the Services will not exceed the greater of (a) the amounts you paid to the Company for tokens in the 90 days prior to the event giving rise to the claim, or (b) $100.

12. Indemnification

You agree to indemnify and hold harmless the Company and its owners, officers, employees, and affiliates from claims, damages, liabilities, and expenses (including reasonable attorneys' fees) arising from your misuse of the Services, your violation of this Agreement, or your violation of applicable laws. User shall be responsible for the Company’s reasonable attorneys’ fees and costs to the extent arising from the User’s misuse of the Services, violation of this Agreement, or violation of applicable law.

13. Intellectual Property

All content, graphics, logos, software, and features of the App are owned by the Company or its licensors and are protected by intellectual property laws. You may not copy, modify, distribute, or create derivative works except as expressly permitted in writing by the Company.

14. Privacy

The Company's collection and use of personal information is described in the Company's Privacy Policy, which is incorporated by reference. The Company does not sell personal information for monetary consideration, and does not make your personal information publicly accessible except as described in the Privacy Policy. User agrees to indemnify the Company for claims, losses, or expenses arising from a disclosure of personal information to the extent caused by the User’s misuse of the Services, unauthorized account sharing, violation of this Agreement, or violation of applicable law.

15. Dispute Resolution; Arbitration; Class Action Waiver

This Agreement is governed by the laws of the State of Ohio, without regard to conflict-of-law principles. Except for individual claims that qualify for small claims court, you and the Company agree to resolve disputes through binding arbitration administered by the American Arbitration Association (AAA) under its Consumer Arbitration Rules. Arbitration will take place in Cuyahoga County, Ohio, and will be conducted in English. Judgment on the arbitration award may be entered in any court of competent jurisdiction. You and the Company each waive any right to a jury trial.

· Class action waiver: You and the Company agree that disputes will be brought only in an individual capacity and not as a plaintiff or class member in any purported class, collective, consolidated, or representative proceeding.

· Severability of arbitration terms: If any portion of this arbitration section is found unenforceable, the remainder will remain in effect to the extent permitted by law.

16. Modifications

The Company may update these Terms from time to time. Continued use of the Services after changes are posted constitutes acceptance of the revised Terms.

17. Severability; Entire Agreement

· Severability: If any provision is held unenforceable, the remaining provisions will remain in full force and effect.

· Entire Agreement: This Agreement (including schedules incorporated by reference) constitutes the entire agreement between you and the Company regarding the Services and supersedes prior agreements. 

⚠️ Reminder: All Fast Dots tournaments are based on skill, not chance. Gameplay outcomes depend solely on the decisions made by players during their turns. See Compliance and regulatory section.

Schedule 1 - Restricted Jurisdictions (Paid-Entry Contests)

Paid-Entry Contests are not available in the Restricted Jurisdictions listed below. This list may be updated in-app. If there is any conflict between this Schedule and the in-app restrictions, the in-app restrictions control.

Jurisdiction - 

· Vermont (VT) · Tennessee (TN) · South Dakota (SD) · South Carolina (SC) · Montana (MT)

· Maryland (MD) · Louisiana (LA) · Indiana (IN) · Florida (FL) · Delaware (DE) · Connecticut (CT)

· Arkansas (AR) · Arizona (AZ)

 
 

Schedule 2 - Fast Dots Rules of the Game

A. Two-Player Matches (Head-to-Head)

Objective

The goal of Fast Dots is to outscore your opponent by strategically connecting dots on the game board. Players compete in skill-based rounds where the winner is determined strictly by gameplay performance, not chance.

How to Play

· The game board is filled with dots arranged in a grid.

· On your turn, you draw a line between two adjacent dots (horizontally or vertically).

· When you complete the fourth side of a box, you capture that box and earn points.

· Each captured box adds to your score, and you immediately take another turn.

· The game continues until all boxes on the board are claimed.

Scoring

· 1 point is awarded for each completed box.

· If a player completes multiple boxes in one move, they earn all of those points.

· The player with the highest score at the end of the match is the winner.

Game Formats

· Practice Play: Free mode for learning and improving skill; no prizes are awarded.

· Paid-Entry Rooms: Paid-entry Two-Player Matches using tokens. Each room or contest has a fixed token Entry Fee. Higher-skill rooms may require more tokens but award larger Fixed Prizes as disclosed in-app before entry.

· Head-to-Head Matches: Two players compete. Each player pays the Entry Fee. The winner receives the Fixed Prize disclosed in advance in the tournament description and may also receive an Entry Fee Refund if the contest offers one. Fixed Prizes are not determined by the number of entrants and are not calculated as a distribution of entry fees.

· Timed Events (if offered): Some rooms may use time limits; the player with the higher score when time expires wins.

Winning and Tie-Breaks

· The player with the most points at the end of the game is declared the winner.

· In case of a tie, the game may end in a draw (tokens returned), or use a sudden-death format where the next captured box determines the winner, depending on the in-app tournament rules.

Fair Play

· Only moves made within the app count.

· Players may not use outside tools, scripts, or methods to automate play.

· Disconnects or technical issues are the responsibility of the player's device/connection; results will stand as recorded by the game servers subject to Section 5.3.

Official Results

· Scores are automatically recorded and verified by Fast Dots.

· The results shown in the app after a match are final, subject to integrity review for fraud or server error.

· Any disputes must be raised within the app's support system immediately after the game ends.

 
 

Reminder: Fast Dots tournaments are based on skill, not chance. Gameplay outcomes depend solely on the decisions made by players during their turns.

 
 

B. Ten-Player Fast Dots Mini Tournament

Overview

The Ten-Player Fast Dots Mini Tournament is a quick turn-around, skill-based contest. It is a spin-off of the classic Dots-and-Boxes game with modified rules designed for multi-player competition.

Setup

The contest begins with a dot-grid board (for example, 6 dots by 6 dots, or another grid size as displayed in-app) and ten (10) players. Each player is assigned a unique player number for that contest.

Turn Structure

Players take turns drawing only one (1) line per turn between two adjacent dots (horizontally or vertically). Unlike the standard two-player format, a player does not receive an additional turn after completing a box in the Ten-Player Mini Tournament. A player may miss, skip, or forfeit a turn only by failing to make a move within the allotted time. Missing, skipping, or forfeiting two turns in a row may disqualify the player from the competition.

Turn Order and Missed Turns

Turn order is part of the disclosed rules of play. No player number, seat position, or turn position guarantees a win, loss, prize, or elimination. Outcomes depend on player decisions, timing, strategy, missed turns, disqualifications, and gameplay performance under the same rules applicable to all players.

A player may miss, skip, or forfeit a turn only by failing to make a move within the allotted time. A missed, skipped, or forfeited turn counts as that player’s turn, and play continues to the next active player. Missing, skipping, or forfeiting turns may affect gameplay strategy and turn rotation, but does not guarantee any particular outcome.

Capturing a Box and Elimination

If a player draws a line that completes a box, that box is marked with the player’s assigned number. The player who completes a box is treated as a winner for purposes of that contest stage and is eliminated from further turns for that contest. Eliminated players do not take additional turns in that contest.

Awards = (Fixed Prize Shares) and Entry Fee Refund

For each box captured in the Ten-Player Mini Tournament, up to 9 out of 10 players may capture a box and become winners, unless a player is disqualified. Capturing a box means the player is a winner and receives 1/9th of the total shared Fixed Prize. For example, if the stated shared Fixed Prize is 9 Prize Credits, each of the 9 winners receives 1 Prize Credit. In addition, winners may receive an Entry Fee Refund equal to the player’s own Entry Fee, if disclosed in-app before entry. If a player is disqualified before capturing a box, that player is treated as a losing player and is not eligible for a Fixed Prize Share or Entry Fee Refund. Unless otherwise disclosed in-app before entry, any Fixed Prize Share that would have been available to the disqualified player is not awarded or redistributed. Prize shares and any Entry Fee Refunds are awarded by the Company in accordance with Section 5.2 and do not constitute a pooled pot between participants.

End of Contest; Last Remaining Player

As players capture boxes and are eliminated, the number of active players decreases. The last remaining active player is designated the losing player for that contest and does not receive a prize share or Entry Fee Refund. If a player is disqualified before the contest ends, that player is treated as a losing player under the disqualification rule above. The contest then ends according to the applicable in-app rules.

Fair Play, Results, and Disputes

All fair play, integrity, results, and dispute provisions in Sections 5.3–5.4 and 7 apply to Ten-Player Mini Tournaments. Results recorded by the Company’s systems are final subject to integrity review for fraud or verified server error.

Schedule 3 - Processor Compliance Summary (Non-Technical)

Purpose

This Schedule summarizes, for payments and compliance partners, how Fast Dots contests operate and the controls used to support skill-based competition integrity and jurisdictional compliance. This Schedule is informational and does not create additional user rights beyond this Agreement.

Game Type

Fast Dots offers (i) Two-Player Matches using the standard Dots-and-Boxes rule set and (ii) Ten-Player Mini Tournaments using a modified multi-player rule set. In Two-Player Matches, players may earn additional turns by completing a box. In Ten-Player Mini Tournaments, each player draws one line per turn and completing a box results in elimination and an award as disclosed in-app.

Skill Determination (No Chance Outcome)

Outcomes depend on player decisions, planning, and execution under identical rules for the selected contest type. The contest design does not rely on random number generation or chance elements to determine winners or award eligibility. If any cosmetic or non-competitive randomness exists (such as visual themes), it does not affect legal moves, scoring, elimination, or awards. 

Note - A player may miss, skip, or forfeit a turn only by failing to make a move within the allotted time, as described in Schedule 2(B). A missed, skipped, or forfeited turn may affect turn rotation.

Example — Two-Player Match, 1-Token Entry Fee

If a Two-Player Match displays an Entry Fee of 1 token and a winner payout of 1.90 tokens, the payout includes two separate parts:

  1. Entry Fee Refund: 1 token returned to the winner; and
  2. Fixed Prize: 0.90 Prize Credit awarded to the      winner.

In this example, the winner receives a total credit of 1.90 tokens after the contest. Because the winner originally paid a 1-token Entry Fee, the winner’s net gain is 0.90 token. The losing player does not receive an Entry Fee Refund or Fixed Prize and has a net loss of 1 token.

This is an accounting presentation of: (i) each participant paying the stated Entry Fee, (ii) the winner receiving the disclosed Entry Fee Refund, and (iii) the winner receiving the Fixed Prize set by the Company.

Example — Ten-Player Mini Tournament, 10-Token Entry Fee

If a Ten-Player Mini Tournament displays an Entry Fee of 10 tokens and states that each winner receives 11 tokens, the 11-token winner payout includes two separate parts:

  1. Entry Fee Refund: 10 tokens returned to the winning      player; and
  2. Fixed Prize Share: 1 additional Prize Credit awarded to      the winning player.

In this example, each player who captures a box and becomes a winner receives a total credit of 11 tokens after the contest. Because each winner originally paid a 10-token Entry Fee, each winner’s net gain is 1 token.

The last remaining player is the losing player. The losing player does not receive an Entry Fee Refund or Fixed Prize Share and has a net loss of the 10-token Entry Fee.

All Entry Fees, Entry Fee Refunds, Fixed Prizes, Fixed Prize Shares, and total winner payouts must be disclosed in-app before entry. Fixed Prizes and Fixed Prize Shares are set by the Company and are not calculated as a pooled distribution of Entry Fees paid by participants in that contest.

Server Verification and Recordkeeping

Scores and outcomes are recorded and verified by Company systems. The Company maintains contest logs and may review integrity signals when investigating disputes, suspected cheating, collusion, or payment fraud.

Anti-Cheat and Fair Play Controls

The Company prohibits bots, automation, scripts, macros, and unauthorized software; prohibits collusion, match-fixing, and multi-accounting; and may suspend accounts, void entries, and reverse prizes when integrity rules are violated. The Company may apply device, account, and behavioral checks to detect abnormal play or coordinated conduct.

Eligibility and Geo-Location Controls

Paid-Entry Contests and Prize Credit withdrawals are available only to Users who are at least 18 years old and physically located in permitted jurisdictions. Location is verified using device and network signals (including GPS where available). VPN/proxy use and location spoofing are prohibited and may result in suspension, voided entries, and withheld or reversed prizes. Restricted Jurisdictions are listed in Schedule 1 and enforced in-app.

KYC at Withdrawal

Before permitting withdrawal of Prize Credits, the Company may require identity and age verification and may require documentation to confirm location eligibility. The Company may delay, withhold, or reverse Prize Credit withdrawals in cases of suspected fraud, chargebacks, or violations of these Terms.

Chargebacks and Payment Fraud

If a User initiates a chargeback or payment reversal related to token purchases, the Company may suspend or close the account and may offset the disputed amounts against token balances or prize balances to the extent permitted by law.

Customer Support and Disputes

Users may report issues through in-app support promptly after a match ends. Results shown in-app are final unless the Company determines that verified server-side malfunction, fraud, cheating, collusion, or another integrity issue materially affected the outcome. Verified server-side malfunctions, fraud, cheating, collusion, or integrity issues may be handled as described in Sections 5.3 and 5.4. The Company does not owe additional damages, prizes, redemptions, compensation, or consequential losses except for any Entry Fee return expressly provided under Section 5.3.

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